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» Sword of the Stars 2 | |
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Космические Миры: «Sword of the Stars 2» |
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Hyperion8
50 EGP
 : 0 Posts: 9
Joined: 17 Feb 2015
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klopizh wrote: |
Hyperion8 wrote: |
Когда начинается бой, проходит стандартный отсчет, секунды 3 вроде, потом происходит вспышка и все корабли в каком-то радиусе погибают, причем подрываются как корабли с улучшеной маскировкой, так и корабли с 4 щитами и всеми апгрейдами на них, фича в том, что это случается только если нападаешь с определенного направления, если напасть с другой стороны ничего не случается, планета минтарр вроде, щас не могу точно посмотреть. Версия игры куплена в стиме недели 2 назад. Играю за морриги. Я не думаю что это баг, я думаю что это фича и я тоже так хочу, собственно почему вопрос про мины и был.
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Это Node Cannon, технология уникальна для зуулов, захватить не получится
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По визуальным эффектам не похоже + не было кораблей противника рядом.
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Dastox
220 EGP
   Рейтинг канала: 5(245) : 48 Posts: 887 Location: Sol 3 Joined: 31 Aug 2007
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Это Node Maw -
Пасть узлового пространства. Активируется в точках входа.
_________________ ... и тогда я стал превращать людей в деревья. |
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Solomandra
52 EGP
 : 3 Posts: 17
Joined: 15 May 2015
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Вопрос про пиратство.
Как устраивать пакости пиратами?
Изучил тех и ничего.
И вопрос вдогонку. Полиция снижает шанс атаки пиратами?
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DZiral
70 EGP
 Рейтинг канала: 2(16) : 8 Posts: 146
Joined: 16 May 2014
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Solomandra wrote: |
И вопрос вдогонку. Полиция снижает шанс атаки пиратами?
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Насколько я помню да, снижает. Вплоть до нуля может снизить вероятность атаки (от числа кораблей полиции зависит). Вот только давно это было и там столько патчей было накручено, что стопроцентно не гарантирую точность этой инфы.
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Dastox
220 EGP
   Рейтинг канала: 5(245) : 48 Posts: 887 Location: Sol 3 Joined: 31 Aug 2007
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Если я правильно помню, там для каждой системы с торговлей расчитывается и проверяется шанс атаки пиратов. Базовый шанс 2%.
Полицейские катера, базы флота и теха "Convoy Systems" уменьшают этот шанс. Статус системы - "открытая" или "закрытая" - влияет на эффективность катеров (меньше и больше соотв.). Также шанс уменьшается, если система является частью провинции.
Пиратские базы и просто наличие зуулов рядом - увеличивает шанс рейда.
http://wiki.swordofthestars.com/sots2/Trade#Piracy
_________________ ... и тогда я стал превращать людей в деревья. |
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Solomandra
52 EGP
 : 3 Posts: 17
Joined: 15 May 2015
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Про полицию понятно. Но зачем нужна теха пиратство?
Пиратские базы появляютя рэндомно? Как их обнаружить?
Про ползунок Население-Биосфера, непонятно как с ним играться. Понятно, что биосфера влияет на псионическую силу, но на что псионическая сила влияет? Тупо выкручивать ползунок на макс населения?
Зачем нужны провинции, какой от них толк кроме одного из способа победы?
Last edited by Solomandra on 16:49 29-12-2015; edited 3 times in total |
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nightpatrol
80 EGP
 Рейтинг канала: 2(23) : 8 Posts: 657
Joined: 26 May 2013
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Псионика влияет на способности флота к различным псионическим пакостям, которые открываются технологиями. В принципе Биосфера особенно не нужна, никогда псионикой не пользовался, хороший лазер сто очков форы ей даст
добавлено спустя 1 минуту:
Пиратскую базу можно обнаружить только послав разведку в систему. Учащение нападений пиратов в какой-нибудь системе, означает, что неподалёку от неё находится база.
добавлено спустя 1 минуту:
Провинция увеличивает налоговые поступления в бюджет, причём значительно, а так же немного уменьшает вероятность нападения пиратов.
Last edited by nightpatrol on 14:09 05-01-2016; edited 2 times in total |
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Grey W
123 EGP
 Рейтинг канала: 3(30) : 25 Posts: 1268 Location: Odessa Joined: 08 Jun 2010
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Технология пиратства позволяет отправлять в торговые сектора соседей своих рейдеров, чтоб они грабили торговцев. Не помню, приносит ли это какой то доход. Скорее всего нет.
_________________ Cmdr Grey Wolfhound |
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Solomandra
52 EGP
 : 3 Posts: 17
Joined: 15 May 2015
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в SOTS2 вроде нет торговых секторов.
Что куда отправлять не понятно.
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DenisLX
88 EGP
  Рейтинг канала: 4(63) : 16 Posts: 284
Joined: 01 Jul 2010
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Solomandra wrote: |
в SOTS2 вроде нет торговых секторов.
Что куда отправлять не понятно.
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Слева внизу под значком звездочки переключаются режимы отображения карты. После изучения технологий торговли появляется режим отображения торговых секторов.
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ss39
61 EGP
 Рейтинг канала: 1(5) : 2 Posts: 192
Joined: 10 Dec 2013
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Добороо времени суток.
Насколько я понял поддержку игры Церберы прекратили. Правда надо отдать им должное до более менее вменяемого состояния они её все таки довели. Однако есть ощущениие, что там ещё много чего можно и нужно допилить. Отсюда вопроа нет ли для SofS 2 каких нибудь фанатских патчей?
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alexxey
72 EGP
 Рейтинг канала: 1(3) : 9 Posts: 155 Location: г.Санкт-петербург Joined: 09 Jan 2006
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ss39 wrote: |
Добороо времени суток.
Насколько я понял поддержку игры Церберы прекратили. Правда надо отдать им должное до более менее вменяемого состояния они её все таки довели. Однако есть ощущениие, что там ещё много чего можно и нужно допилить. Отсюда вопроа нет ли для SofS 2 каких нибудь фанатских патчей?
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Патчей нету но есть моды. Тут можно посмотреть что и как:
http://www.kerberos-productions.com/forum/viewforum.php?f=50
Last edited by alexxey on 15:13 30-03-2016; edited 1 time in total |
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alexxey
72 EGP
 Рейтинг канала: 1(3) : 9 Posts: 155 Location: г.Санкт-петербург Joined: 09 Jan 2006
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Вопрос знатокам английского языка. Решил тут поставить мод SOTSII Reforged V1.24.2 но так и не разобрался как его установить... Устанавливал по инструкции с помощью translate.google.ru но видимо что то не правильно и при запуске игры выдает ошибку.
Вообщем то вот инструкция по установке:
Installation Instructions:
1. Back up your SOTSII files so you can remove mod if you'd like.
2. For the global files in the base folder (ex. commonassets) simply copy/paste over existing files. (These are all the files that aren't in a subfolder. They just go directly into the Sword of the Stars II\assets\base folder and replace the corresponding files.)
3. For the "Data" folder merge and replace the two files within the matching folder. (overwriting the existing Names and StarSystemVars files you find there)
4. For the "Factions" folders:
1. Overwrite fleet_templates and section_preferences with new files.
2. Replace faction file with the matching faction file for each race. (this is the faction file for each faction in their subfolder for example factions/morrigi/faction.xml)
3. Replace entire section folder with the new section folder for each race. (tree should be something like factions/morrigi/sections)
4. Make sure you do the Morrigi Relics faction as well or the game will crash when you fight them. (don't skip this or you will ctd when you find these guys)
5. ***EOF folders are rolled into the base game folders for this mod. Use the EOF section file (blank file)for all factions and delete any ship sections in each modded race's eof section folder. (your sections files should just have the section.xml file. all other sections are included in my mode in the base files)
5. For the "Locale" replace en strings file with my file. (this is assets/base/locale/en. Source of the naming conventions)
6. For the "starmaps" folder add my new maps to your existing folder.
7. For the "tech" folder replace techtree file with my file.
8. For the "weapons" folder:
1. Merge my icons file into your folder replacing as requested.
2. Delete all weapons from weapons file and replace with my files. (note some weapons in file won't be visible in game. this fixes a CTD on the background combat at the start)
3. Delete all weapons from EOF weapons folder but leave icons. (they are all in base in my version)
Больше всего интересует 5 пункт (5. ***EOF folders)
Ссылка на сам мод: http://www.kerberos-productions.com/forum/viewtopic.php?f=50&t=54589
Last edited by alexxey on 19:43 30-03-2016; edited 1 time in total |
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Shirson
1605 EGP
           Рейтинг канала: 5(131) : 219 Posts: 16511 Location: 79°W 44°N Joined: 29 Jan 2002
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Телепаты в отпуске, какую "при запуске игры выдает ошибку" ?
_________________ У меня бисера не доxеpа. |
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alexxey
72 EGP
 Рейтинг канала: 1(3) : 9 Posts: 155 Location: г.Санкт-петербург Joined: 09 Jan 2006
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Shirson wrote: |
Телепаты в отпуске, какую "при запуске игры выдает ошибку" ?
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Лог ошибки под спойлером:
Cкрытый текст (кликните здесь для просмотра)
T (2016/03/30 21:40:49) [app] MARS2 32-bit Retail Environment 2.0.25104.1
T (2016/03/30 21:40:49) [app] Last built on Aug 22 2014 16:06:55
T (2016/03/30 21:40:49) [app] CWD:
T (2016/03/30 21:40:49) [app] E:\Steam\steamapps\common\Sword of the Stars II\bin\x86
T (2016/03/30 21:40:49) [app] Args:
T (2016/03/30 21:40:49) [app] E:\Steam\steamapps\common\Sword of the Stars II\bin\x86\mars.exe
T (2016/03/30 21:40:49) [app] -nSword of the Stars II
T (2016/03/30 21:40:49) [app] -g..\..\assets
T (2016/03/30 21:40:49) [app] +deployed
T (2016/03/30 21:40:49) [app] -w1980
T (2016/03/30 21:40:49) [app] -h1020
T (2016/03/30 21:40:49) [app] -locale:en
T (2016/03/30 21:40:49) [app] +window
T (2016/03/30 21:40:49) [app] +fwindow
T (2016/03/30 21:40:49) [app] +rfxaa
T (2016/03/30 21:40:49) [app] -rbloom
T (2016/03/30 21:40:49) [app] +rfblur
T (2016/03/30 21:40:49) [app] +rrefract
T (2016/03/30 21:40:49) [app] +rocclude
T (2016/03/30 21:40:49) [app] +planetgen
T (2016/03/30 21:40:49) [app] +rdecal
T (2016/03/30 21:40:49) [app] -console
T (2016/03/30 21:40:49) [app] -rmipbias0
T (2016/03/30 21:40:49) [test] All unit tests begin.
T (2016/03/30 21:40:49) [test] All unit tests end. Time (secs): CPU 0.000000 Wall 0.000000.
T (2016/03/30 21:40:49) [app] Application window initialized.
T (2016/03/30 21:40:49) [d3d10] Context initialized (DriverType=0).
T (2016/03/30 21:40:49) [app] Mount points will be configured for deployment.
W (2016/03/30 21:40:49) [app] MOUNT FAILED: [base_ru] E:\Steam\steamapps\common\Sword of the Stars II\assets\base_ru
W (2016/03/30 21:40:49) [app] MOUNT FAILED: [base_de] E:\Steam\steamapps\common\Sword of the Stars II\assets\base_de
T (2016/03/30 21:40:49) [app] Mounted path: [base] E:\Steam\steamapps\common\Sword of the Stars II\assets\base
T (2016/03/30 21:40:49) [app] Mounted path: [eof] E:\Steam\steamapps\common\Sword of the Stars II\assets\eof
T (2016/03/30 21:40:49) [app] Mounted path: [dlc_human] E:\Steam\steamapps\common\Sword of the Stars II\assets\dlc_human
T (2016/03/30 21:40:49) [app] Mounted path: [dlc_hiver] E:\Steam\steamapps\common\Sword of the Stars II\assets\dlc_hiver
T (2016/03/30 21:40:49) [app] Mounted path: [dlc_tarkas] E:\Steam\steamapps\common\Sword of the Stars II\assets\dlc_tarkas
T (2016/03/30 21:40:49) [app] Mounted path: [dlc_liir_zuul] E:\Steam\steamapps\common\Sword of the Stars II\assets\dlc_liir_zuul
T (2016/03/30 21:40:49) [app] Mounted path: [dlc_morrigi] E:\Steam\steamapps\common\Sword of the Stars II\assets\dlc_morrigi
T (2016/03/30 21:40:49) [app] Mounted path: [dlc_zuul] E:\Steam\steamapps\common\Sword of the Stars II\assets\dlc_zuul
T (2016/03/30 21:40:50) [phys] Engine Initialize start: E:\Steam\steamapps\common\Sword of the Stars II\assets\base.
T (2016/03/30 21:40:50) [phys] Engine initialized.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'SupplyIcon'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'PowerIcon'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'CrewIcon'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'RightBannerCap'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'ButtonLC'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'ButtonFill'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'ButtonRC'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'AvatarFrameTRC'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'ButtonLC'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'ButtonFill'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'ButtonRC'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'Budget_ring'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'Budget_glow'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'Budget_ref'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'Hiver_Badge_11'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'liir_badge_11'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'adaptive_tracking'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'GreenLazer'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'advanced_leviathan_construction'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'col_crybaby'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'col_flock'.
W (2016/03/30 21:40:50) [gui] Ignoring redefiniton of sprite 'col_tarpit'.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_SingleFleetDetails' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_SystemInfo' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_DefenceLayout' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_CurrentResearch' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_AllFleetLocations' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_LastDesignsBuilt' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_NewestColonyPosition' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_CurrentAdmirals' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_HighestTradeSystem' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_PsionicPower' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_NavalStationDetails' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_PlayerTreaties' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_LastMissions' is not a valid template definition.
W (2016/03/30 21:40:50) [gui] Template 'dialogIntelSuccess_LastAlliancePms' is not a valid template definition.
T (2016/03/30 21:40:50) [state] Preparing SplashState for transition from nothing.
T (2016/03/30 21:40:50) [eng] Network init. [eng\mars_eng_network.cpp:74]
T (2016/03/30 21:40:50) [state] Entering SplashState.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:51) [data] The node IsPolice could not be parsed in ShipSection. The default 'False' will be used for the variable.
T (2016/03/30 21:40:52) [data] Reloading common strings for locale: en
T (2016/03/30 21:40:52) [steam] Steam initialized app ID: 42990
W (2016/03/30 21:40:52) [steam] Requesting steam stats.
T (2016/03/30 21:40:52) [steam] DLC content available:
T (2016/03/30 21:40:52) [steam] HiverAndTarkasImmersionPack
T (2016/03/30 21:40:52) [steam] LiirAndMorrigiImmersionPack
T (2016/03/30 21:40:52) [steam] SolForceImmersionPack
T (2016/03/30 21:40:52) [steam] TheHordeImmersionPack
T (2016/03/30 21:40:52) [steam] End.
W (2016/03/30 21:40:52) [asset] CreateStream failed for '\base\factions\ai\materials.xml~'.
T (2016/03/30 21:40:52) [state] Preparing MainMenuState for transition from SplashState.
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=NAVAL, stationLevel=3)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=2, stationType=NAVAL, stationLevel=3)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=0, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=0, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=0, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=0, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=0, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=0, stationType=INVALID_TYPE, stationLevel=0)
T (2016/03/30 21:40:53) [game] Creating game turn length: 3.402823E+38
T (2016/03/30 21:40:53) [game] Player 1 added.
T (2016/03/30 21:40:53) [game] Player 2 added.
T (2016/03/30 21:40:53) [net] ***** CHANGING LOCAL PLAYER FROM 0 TO 1
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=3, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=4, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=4, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=4, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=4, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=4, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=5, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=5, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=6, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=6, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=7, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=8, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=8, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=8, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=9, stationType=NAVAL, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=10, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=10, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=10, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=11, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=12, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=13, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=14, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=14, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=14, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=15, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=16, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [game] Spawning EE_GARDENERS at 1261
W (2016/03/30 21:40:53) [game] Spawning EE_GARDENERS at 1263
T (2016/03/30 21:40:53) [game] Player 3 added.
T (2016/03/30 21:40:53) [game] Player 4 added.
T (2016/03/30 21:40:53) [game] Player 5 added.
T (2016/03/30 21:40:53) [game] Player 6 added.
T (2016/03/30 21:40:53) [game] Player 7 added.
T (2016/03/30 21:40:53) [game] Player 8 added.
T (2016/03/30 21:40:53) [game] Player 9 added.
T (2016/03/30 21:40:53) [game] Player 10 added.
T (2016/03/30 21:40:53) [game] Player 11 added.
T (2016/03/30 21:40:53) [game] Player 12 added.
T (2016/03/30 21:40:53) [game] Player 13 added.
T (2016/03/30 21:40:53) [game] Player 14 added.
T (2016/03/30 21:40:53) [game] Player 15 added.
T (2016/03/30 21:40:53) [game] Player 16 added.
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:53) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=1, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=2, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=2, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=2, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=2, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=2, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=2, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=2, stationType=INVALID_TYPE, stationLevel=0)
W (2016/03/30 21:40:54) [data] DesignsCache.OnInsert: DesignInfo does not supply any DesignSections (player=2, stationType=INVALID_TYPE, stationLevel=0)
T (2016/03/30 21:40:54) [state] Exiting MainMenuState.
W (2016/03/30 21:40:54) [game] System.NullReferenceException: Object reference not set to an instance of an object.
at Kerberos.Sots.GameStates.MainMenuScene.Exit()
at Kerberos.Sots.GameStates.MainMenuState.OnExit(GameState prev, ExitReason reason)
at Kerberos.Sots.GameState.Exit(GameState next, ExitReason reason)
at Kerberos.Sots.GameStateMachine.PrepareGameStateCore(GameState value, Object[] parms)
at Kerberos.Sots.GameStateMachine.PrepareGameState(GameState value, Object[] parms)
at Kerberos.Sots.GameStateMachine.SwitchGameState(GameState value, Object[] parms)
at Kerberos.Sots.GameStates.SplashState.OnUpdate()
at Kerberos.Sots.GameStateMachine.Update()
at Kerberos.Sots.App.Update()
W (2016/03/30 21:41:00) [log] An error occurred. Refer to the log and associated minidump files for more information:
C:\Users\Alex\AppData\Local\Sword of the Stars II\log\log-20160330214049.txt
C:\Users\Alex\AppData\Local\Sword of the Stars II\log\log-20160330214049.txt.dmp
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Shirson
1605 EGP
           Рейтинг канала: 5(131) : 219 Posts: 16511 Location: 79°W 44°N Joined: 29 Jan 2002
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Когда запускаешь игру, открой ТаскМанагер, и посмотри, сколько она памяти отгрызает, на момент вылета.
_________________ У меня бисера не доxеpа. |
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alexxey
72 EGP
 Рейтинг канала: 1(3) : 9 Posts: 155 Location: г.Санкт-петербург Joined: 09 Jan 2006
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Shirson wrote: |
Когда запускаешь игру, открой ТаскМанагер, и посмотри, сколько она памяти отгрызает, на момент вылета.
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150-200 mb
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RiscoUK
64 EGP
 Рейтинг канала: 3(49) : 2 Posts: 258
Joined: 31 Oct 2008
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скорее всего какие то папки не туда скопировал или из старых что то не удалил, у мода очень путанная установка в свое время тоже парился с ним в итоге таки все запустилось сделал настройки игры, карты, ИИ противников и при нажатии кнопки старт меня выкинуло на рабочий стол в общем снес этот мод к чертям
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alexxey
72 EGP
 Рейтинг канала: 1(3) : 9 Posts: 155 Location: г.Санкт-петербург Joined: 09 Jan 2006
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RiscoUK wrote: |
скорее всего какие то папки не туда скопировал или из старых что то не удалил, у мода очень путанная установка в свое время тоже парился с ним в итоге таки все запустилось сделал настройки игры, карты, ИИ противников и при нажатии кнопки старт меня выкинуло на рабочий стол в общем снес этот мод к чертям
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Да вроде все сделал правильно. Запустить я его все таки запустил 2 дня мучился.
Методом так сказать исключения нашел там пару строк которые нужно было добавить, а другие поменять. Вообщем гемора было много но вроде все работает.)
Если нужно скину пару измененных файлов с которыми должно работать.
Last edited by alexxey on 15:08 31-03-2016; edited 1 time in total |
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RiscoUK
64 EGP
 Рейтинг канала: 3(49) : 2 Posts: 258
Joined: 31 Oct 2008
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не спасибо пока играю в сектор зеро и поларис изучаю а в мае уже и стеларис подоспеет
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Космические Миры: «Sword of the Stars 2» |
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К списку каналов | Наверх страницы |
Цитата не в тему: Сервер должен тратить свои ресурсы не на описание ошибок, а на что-то более полезное (например, на их создание). (читает лекцию Alone)
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» Sword of the Stars 2 | |
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