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EGmainHQ - News archive (August 2004)

EG MAIN HQ SERVER NEWS ARCHIVE

Period: August 2004.
30.08.2004 (19:30) - Section updateJuni
- clans subsection updated (clan 'Dark Hunters' registered).

29.08.2004 (16:45) - Section updateJuni
- results of last game announced (rolegames subsection).

27.08.2004 (21:00) - EG Main HQ server-side mod updateJuni
- removed some bugs caused by changed reputation;
- changed system of reputations of factions and solar objects according to roleplay storyline;
- installed loot-mod on all ships, except trade and those used by NPC only;
- inserted reinforced patrols in Freeport 9 zone.
27.08.2004 (21:00) - Faction roleplay subsection updateJuni
- roleplay storyline;
- legal factions (Bounty Hunters);
- trade factions(Republican Shipping);
- other factions (GMG, Zoners).
24.08.2004 (19:15) - EG Main HQ server-side mod and client-mod updateJuni
a) EG Main HQ server-side mod:
- removed bugs in Delta Proxima system;
- changed system of reputations of factions and solar objects according to roleplay storyline;
- installed loot-mod on all ships, except those used by NPC only.
b) Client-mod updated:
- removed bug in Delta Proxima system;
- opened Gudrun base in Delta Proxima system;
- cargo of Armored Transport reduced to 2000.

Attention! All pilots who use client-mod MUST install last version of client-mod only onto original ini-files, which are avalable for download in mods subsection. If you are not using client-mod, it is still strongly recommended to install ini-files from Unofficial Patch 1.4 to remove the most basic bugs of Freelancer.

23.08.2004 (17:10) - Section updateJuni
a) Server rules subsection update;
b) Faction roleplay subsection update;
c) Clans subsection update.

23.08.2004 (17:10) - AnnouncementJuni
Dear pilots! The server is closed for update for a few hours. We are sorry for inconveinience.

23.08.2004 (01:20) - AnnouncementJuni
Dear pilots! In order to increase interest to Freelancer in general and in gameplay on EG Main HQ in particular, our server team took decision to start one of these days with carrying out an experiment. During the experiment all existing accounts of pilots will be moved to another folder. In case, if experiment fails, all pilots accounts will be restored.
The crux of the experiment is that every pilot can play almost for any faction, but after having chosen the role he will not be able to change it on current character. Interfactional relations on server will be considerably changed. Together with the starting of roleplay, the new Rules of conduct and a number of technical changes are going to be implemented. Besides, clans, which officially registered on our server, receive a few unique privileges, information of which will be available in new version of Rules. Server team wishes all pilots interesting playing.


 

Juni
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EGmainHQ - News archive (August 2004)
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Document updated: 20.08.2004 18:35:22
Juni