ComSec_Multimod V2.3

Warning:  This mod requires multimod and is meant for use with FutureTrader! 

This  mod allows your ships to undock their command section, just like in I-war1.  The first keybinding below will detach the comsec's systems from the corvette and allow you to undock by hitting the U key.  When you are ready to fly your corvette again, just dock with it and use the second keybinding to reintegrate the comsec systems with the corvette.

I've given the detached comsec much better performance than the stock model, just to make things interesting.  If you loose all control of the comsec, you either haven't undocked or you've gotten the comsec blown up and are now drifting through space with the last HUD image burnt into your dying retinas...

Thanks to the IA forum members for the idea, Mikhael for the advice and for letting me take this one on, and to Particle Systems for a great game!

Enjoy! See the html file for credits...

-King's Specter

Changes with version 2.3:

1. Disabled the engineering screen while the Comsec is active - this was causing problems.

2. Changed how the comsecs are spawned to avoid conflicts.

Changes with 2.2:

1. Fixed bug that could make the engineering screen crash.

2. Fixed a minor bug that spawned too many dockports.

Changes with 2.1:

1. Toned down the comsec performance.

2. Fixed a bug that crached the system if the comsec docked to some stations.

3. Stopped the mod from working in instant action (for now...)

Changes with version 2:

1. All player ships with comsecs can now undock them using the keybinds.

2.  If your ship is destroyed, your comsec will automatically eject.

3. If your ship is destroyed, you will loose that ship and the systems on it!


Known Bugs / To Do List:

1. When flying the comsec you must be near your base before you can hit F8 to dock.

2. You may loose home base on the contact list if you are in a different system.  Just manually jump back to your home system and it will reappear.

3.  For now the comsec can't dock with very much..

4. The next version will replace the AI comsec on your ships with the normal player one.

5. The next version will generate debris from your ship that can be salvaged.




These bindings must be added to your keyboard .ini file:

[iComsec.LaunchComsec]
Keyboard, Q
;

[iComsec.DockComsec]
Keyboard, E

;


THIS MOD IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY INFOGRAMES OR PARTICLE SYSTEMS LTD. ELEMENTS TM & (C) INFOGRAMES AND PARTICLE SYSTEMS LTD.

Kings_Specter@hotmail.com
