# Name of Object
SCREEN1
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  4                  2             0			1

# Vertex List -> X, Y, Z
-4	-3	0
-4	3	0
4	3	0
4	-3	0



# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices         Texture Coordinates
# FRONT FACE
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              0  1  2   3      0    0     0 189   253 189  253   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              0  3  2   1      0    0   253   0   253 189    0 189

