# Name of Object
BUILD_DISK
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  20                 7             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0      -12       -2
0      -12.25    -0.5
0      -13       0
0      -13.5     -0.5
0      -13.5     -0.5
0      -13.5     -3.5
0      -13.5     -3.5
0      -13       -4
0      -12.25    -3.5
0      -12       -2

# Top Right Vertices
0      -12       -2
0      -12.25    -0.5
0      -13       0
0      -13.5     -0.5
0      -13.5     -0.5
0      -13.5     -3.5
0      -13.5     -3.5
0      -13       -4
0      -12.25    -3.5
0      -12       -2





# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              0  1 11 10    200 200   200 210  249 210 249 200
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 12 11    200 210   200 230  249 230 249 210
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 13 12    200 230   200 249  249 249 249 230

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 15 14     20   0    65   0   65 254  20 254

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              6  7 17 16    200 249   200 230  249 230 249 249
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              7  8 18 17    200 230   200 210  249 210 249 230
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              8  9 19 18    200 210   200 200  249 200 249 210 



