# Name of Object
TURRET1
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  18                 24            0			1

# Vertex List -> X, Y, Z
# Top Vertices
0      -3.5       0

1.125  -2.05    3
-1.125 -2.05    3
-3     -2.05    1.125
-3     -2.05    -1.125
-1.125 -2.05    -3
1.125  -2.05    -3
3      -2.05    -1.125
3      -2.05    1.125

# Bottom Vertices
1.5    0        4
-1.5   0        4
-4     0        1.5
-4     0        -1.5
-1.5   0        -4
1.5    0        -4
4      0        -1.5
4      0        1.5

0      5        0



# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Top
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              0  1 2        140  11   140  19  148  19
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              0  2 3        140  11   148  19  140  19
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              0  3 4        140  11   140  19  148  19
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              0  4 5        140  11   148  19  140  19
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              0  5 6        140  11   140  19  148  19
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              0  6 7        140  11   148  19  140  19
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              0  7 8        140  11   140  19  148  19
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              0  8 1        140  11   148  19  140  19

# Sides
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              1  9 10  2    140  40   140  44  148  44 148  40
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              2 10 11  3    148  40   148  44  140  44 140  40
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              3 11 12  4    140  40   140  44  148  44 148  40
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              4 12 13  5    148  40   148  44  140  44 140  40
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              5 13 14  6    140  40   140  44  148  44 148  40
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              6 14 15  7    148  40   148  44  140  44 140  40
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              7 15 16  8    140  40   140  44  148  44 148  40
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              8 16  9  1    148  40   148  44  140  44 140  40

# Bottom
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              9  17  10     140  11   145  19  148  11
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3             10  17  11     148  11   145  19  140  11
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3             11  17  12     140  11   145  19  148  11
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3             12  17  13     148  11   145  19  140  11
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3             13  17  14     140  11   145  19  148  11
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3             14  17  15     148  11   145  19  140  11
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3             15  17  16     140  11   145  19  148  11
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3             16  17   9     148  11   145  19  140  11


