# Name of Object
SHIP_CYLINDER
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  18                 8             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -1       0
0      -1       -1
0      -1       -2
0      -1       -3
0      -1       -4
0      -1       -5
0      -1       -6
0       0       -6

# Top Right Vertices
1       0       0
1      -1       0
1      -1       -1
1      -1       -2
1      -1       -3
1      -1       -4
1      -1       -5
1      -1       -6
1       0       -6




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  80          0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1 10         0   0     0  20  139  20
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 11 10      0   0     0  19  139  19 139   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 12 11      0  20     0  39  139  39 139  20
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  4 13 12      0  40     0  59  139  59 139  40
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 14 13      0  60     0  79  139  79 139  60
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              5  6 15 14      0  80     0  99  139  99 139  80
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              6  7 16 15      0 100     0 119  139 119 139 100
  80          0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              7  8 16         0 119     0 139  139 119  


