# Name of Object
SHIP_CABIN
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  14                 6             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -1       -1.0
0      -2       -4.0
0      -2       -6
0      -1       -5
0      -1       -6
0       0       -6

# Top Right Vertices
1       0       0
1      -1       -1.0
1      -2       -4.0
1      -2       -6
1      -1       -5
1      -1       -6
1       0       -6




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1 8        0   0   0  20  139  20
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 9  8     0  20   0  59  139  59 139  20
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 10 9     0  60   0 119  139 119 139  60
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  4 11 10    0 120   0 130  139 130 139 120
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 12 11    0 130   0 138  139 138 139 130
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              5  6 12       0 138   0 130  139 138  


