# Name of Object
SHIP_BODY
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  16                 7             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -3       0
0      -3       -0.5
0      -2.95    -0.5
0      -2.95    -3.5
0      -3       -3.5
0      -3       -4
0       0       -4

# Top Right Vertices
0       0       0
0      -3       0
0      -3       -0.5
0      -2.95    -0.5
0      -2.95    -3.5
0      -3       -3.5
0      -3       -4
0       0       -4




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1 9        142  10   142  19  148  19
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 10 9     142   0   142   9  148   9 148   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 11 10    142  60   142  69  148  69 148  60
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  4 12 11    142  80   142  89  148  89 148  80
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 13 12    142  60   142  69  148  69 148  60
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              5  6 14 13    142   0   142   9  148   9 148   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              6  7 14       142  10   142  19  148  10  


