# Name of Object
SHIP_BODY
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  16                 7             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -1       0
0      -1       -0.9
0      -2       -2
0      -2       -5
0      -1       -6
0      -1       -7
0       0       -7

# Top Right Vertices
1       0       0
1      -1       0
1      -1       -0.9
1      -2       -2
1      -2       -5
1      -1       -6
1      -1       -7
1       0       -7




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  80          0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1 9          0   0     0  20  139  20
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 10 9       0   0     0  19  139  19 139   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 11 10      0  20     0  39  139  39 139  20
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  4 12 11      0  40     0  99  139  99 139  40
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 13 12      0 100     0 119  139 119 139 100
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              5  6 14 13      0 120     0 139  139 139 139 120
  80          0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              6  7 14         0 119     0 139  139 119  


