# Name of Object
CONN1
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  33                 14            9			25

# Vertex List -> X, Y, Z
# Central Bit
-8	-8	8
-8	8	8
8	-8	8
8	8	8
-8	-8	-8
-8	8	-8
8	-8	-8
8	8	-8

# Pods -> 8
-5	-5	40
-5	5	40
5	-5	40
5	5	40
-5	-5	8
-5	5	8
5	-5	8
5	5	8

-5	-5	-8
-5	5	-8
5	-5	-8
5	5	-8
-5	-5	-40
-5	5	-40
5	-5	-40
5	5	-40

# Bounding Sphere Vertices
0	0	0
0	0	35
0	0	25
0	0	15
0	0	5
0	0	-35
0	0	-25
0	0	-15
0	0	-5



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                No Vertices    Vertices      Texture Coordinates
# Centre
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4               0  2  3  1   459 200  300 200  300 359  459 359
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4               4  5  7  6   459 200  300 200  300 359  459 359
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4               0  1  5  4   459 200  300 200  300 359  459 359
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4               2  6  7  3   459 200  300 200  300 359  459 359
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4               2  0  4  6   459 200  300 200  300 359  459 359
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4               1  3  7  5   459 200  300 200  300 359  459 359

# Pod
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4               8  9 13 12     0 400    0 499  399 499  399 400
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4              10 14 15 11     0 400  399 400  399 499    0 499
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4               8 12 14 10     0 400  399 400  399 499    0 499
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4               9 11 15 13     0 400    0 499  399 499  399 400

# Pod
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4              16 17 21 20   399 400  399 499    0 499    0 400
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4              18 22 23 19   399 400    0 400    0 499  399 499
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4              16 20 22 18   399 400    0 400    0 499  399 499
  0	      0        185 185 185  185 185 185     hang2.bmp   hang2.bmp   4              17 19 23 21     0 400    0 499  399 499  399 400

# Bounding Spheres
# Vertex      # Radius
24            8
25            5
26            5
27            5
28            5
29            5
30            5
31            5
32            5
