# Name of Object
COLLECTOR1
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  18                 8             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       -5
0      -2       -4
0      -3       -3
0      -4        0
0      -4.5     -1
0      -4.5     -6
0      -4       -8
0      -2       -10
0       0       -11

# Top Right Vertices
0       0       -5
0      -2       -4
0      -3       -3
0      -4        0
0      -4.5     -1
0      -4.5     -6
0      -4       -8
0      -2       -10
0       0       -11



# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              0  1 10         0 249     0 239   19 239
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              1  2 11 10      0 239     0 229   19 229  19 239
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              2  3 12 11      0 229     0 215   19 215  19 229

  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              3  4 13 12      0 215     0 199   19 199  19 215
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              4  5 14 13      0 199     0 169   19 169  19 199
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              5  6 15 14      0 169     0 159   19 159  19 169
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      4              6  7 16 15      0 159     0 149   19 149  19 159
  0           0        185 185 185  185 185 185     missile.bmp    missile.bmp      3              7  8 16         0 239     0 249   19 239  


