# Name of Object
BUILD_BASE
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  14                 9             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -5       0
0      -6       -1
0      -3       -2
0      -4       -3
0      -1       -4
0      0        -5

# Top Right Vertices
0       0       0
0      -5       0
0      -6       -1
0      -3       -2
0      -4       -3
0      -1       -4
0      0        -5




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1  8         0   0     0  30  139  30
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2  9  8      0  30     0 100  139 100 139  30
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 10  9      0 100     0 130  139 130 139 100
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  4 11 10    150   0   150 100  198 100 198   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 12 11      0   0     0  40  139  40 139   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              5  6 12         0  40     0 120  139  40


