# Name of Object
BUILD_DISK
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  20                 7             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0      -5       -2
0      -6       -0.5
0      -7.3     0
0      -8       -0.5
0      -8       -0.5
0      -8       -3.5
0      -8       -3.5
0      -7.3     -4
0      -6       -3.5
0      -5       -2

# Top Right Vertices
0      -5       -2
0      -6       -0.5
0      -7.3     0
0      -8       -0.5
0      -8       -0.5
0      -8       -3.5
0      -8       -3.5
0      -7.3     -4
0      -6       -3.5
0      -5       -2




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              0  1 11 10    150   0   150  40  198  40 198   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 12 11    150  40   150  90  198  90 198  40
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 13 12    150  90   150 109  198 109 198  90

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 15 14      0 150     0 230  139 230 139 150

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              6  7 17 16    150 109   150  90  198  90 198 109
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              7  8 18 17    150  90   150  40  198  40 198  90
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              8  9 19 18    150  40   150   0  198   0 198  40 



