# Name of Object
BUILD_PILLAR
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  22                 8            0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -3       0
0      -3       -1.5
0      -2       -2.5

0      -2       -2.5
0      -2.5     -6
0      -2       -7

0      -2       -7
0      -3       -8
0      -3       -9
0       0       -9

# Top Right Vertices
0       0       0
0      -3       0
0      -3       -1.5
0      -2       -2.5

0      -2       -2.5
0      -2.5     -6
0      -2       -7

0      -2       -7
0      -3       -8
0      -3       -9
0       0       -9



# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1 12         0   0     0  10  139  10
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 13 12      0  10     0  40  139  40 139  10
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 14 13      0  40     0  70  139  70 139  40

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 16 15    150   0   150  80  198  80 198   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              5  6 17 16    150   80  150   0  198   0 198  80

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              7  8 19 18      0  10     0  50  139  50 139  10
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              8  9 20 19      0  50     0  80  139  80 139  50
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              9 10 20         0  80     0 130  139  80  


