# Name of Object
BUILD_DISK
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  20                 7             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -3       0
0      -7       -1
0      -7.5     -1.5
0      -7.5     -1.5
0      -7.5     -3.5
0      -7.5     -3.5
0      -7       -4
0      -3       -5
0       0       -5

# Top Right Vertices
1       0       0
1      -3       0
1      -7       -1
1      -7.5     -1.5
1      -7.5     -1.5
1      -7.5     -3.5
1      -7.5     -3.5
1      -7       -4
1      -3       -5
1       0       -5




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1 11       150   0   150  40  199  40
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 12 11    150  40   150  90  199  90 198  40
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 13 12    150  90   150 109  199 109 198  90

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 15 14      0 150     0 190  139 190 198 150

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              6  7 17 16    150 109   150  90  199  90 198 109
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              7  8 18 17    150  90   150  40  199  40 198  90
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              8  9 18       150  40   150   0  199  40  



