# Name of Object
BUILD_CYLINDER
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  18                 8             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -1       0
0      -1       -1
0      -1       -2
0      -1       -3
0      -1       -4
0      -1       -5
0      -1       -6
0       0       -6

# Top Right Vertices
1       0       0
1      -1       0
1      -1       -1
1      -1       -2
1      -1       -3
1      -1       -4
1      -1       -5
1      -1       -6
1       0       -6




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1 10         0   0     0  30  139  30
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 11 10      0  30     0  60  139  60 139  30
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 12 11      0  60     0  90  139  90 139  60
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  4 13 12      0  90     0 120  139 120 139  90
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 14 13      0 120     0 140  139 140 139 120
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              5  6 15 14      0 140     0 110  139 110 139 140
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              6  7 16 15      0 110     0  80  139  80 139 110
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              7  8 16         0  80     0  50  139  80  


