# Name of Object
BUILD_BASE
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  16                 7             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -3       0
0      -3       -2
0      -1.5     -3
0      -1.5     -6
0      -3       -7
0      -3       -9
0       0       -9

# Top Right Vertices
1       0       0
1      -3       0
1      -3       -2
1      -1.5     -3
1      -1.5     -6
1      -3       -7
1      -3       -9
1       0       -9




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
 80           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1  9         0 150     0 190  139 190
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 10  9      0 190     0 150  139 150 139 190
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 11 10      0 150     0 100  139 100 139 150
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  4 12 11      0 100     0  50  139  50 139 100
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 13 12      0  50     0 150  139 150 139  50
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              5  6 14 13      0 150     0 190  139 190 139 150
 80           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              6  7 14         0 190     0 150  139 190  


