# Name of Object
BUILD_BASE
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  22                 8             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -2       0
0      -3       -3
0      -3       -4
0      -3       -4
0      -2.5     -4
0      -2.5     -5
0      -3       -5
0      -3       -7
0      -3       -7
0       0       -7

# Top Right Vertices
0       0       0
0      -2       0
0      -3       -3
0      -3       -4
0      -3       -4
0      -2.5     -4
0      -2.5     -5
0      -3       -5
0      -3       -7
0      -3       -7
0       0       -7




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
 80           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1 12         0   0     0  80  139  80
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 13 12      0  80     0 150  139 150 139  80
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 14 13      0 150     0 170  139 170 139 150

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 16 15      0   0     0  39  139  39 139   0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              5  6 17 16      0  39     0  80  139  80 139  39
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              6  7 18 17      0  80     0 150  139 150 139  80
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              7  8 19 18      0 150     0 190  139 190 139 150
 80           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              9 10 20       150   0   150  80  198   0 


