# Name of Object
RIGHT EYE
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  11                 12            0			1

# Vertex List -> X, Y, Z
# Eyeball
-1.5    0       0
0.5     -0.5    1
1.5     -0.5    0
0.5     1       0.8
-1      1       0.5

#Top Eyelid
0.5     -1      -1

#Bottom Eyelid
0.5     1.2     -1
-1.0    1.2     -1

# Back of Eye
0.5      0      -2
1.5      0      -2
-1.5     0      -2



# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# EYE BALL
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              0  1  3  4      0 230    12 230   12 239    4 239
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              1  2  3        12 230    19 230   12 239

# TOP EYELID
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  5  1         0   0     0  40   40  40
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              5  2  1         0  40     0   0   40  40

# BOTTOM EYELID
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              2  6  3         0   0     0  40   40  40
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  6  7  4      40 40     0  40    0   0   40  0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              4  7  0         40  0     0   0    0  40

# BACK OF EYE
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              0 10  8  5       0  0    40   0   40  40    0 40
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              8  9  2  5      40 40    40   0    0   0    0 40
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              2  9  3          0  0    40   0   40  40   
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  3  8 10      40  0    40  40    0  40    0  0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  4 10          0  0    40   0   40  40   

