# Name of Object
ANIMAL_CYLINDER
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  12                 3             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -1       0.95
0      -1       0.95
0      -0.75    -2
0      -0.75    -2
0       0       -2.5

# Top Right Vertices
1       0       0
1      -1       0.95
1      -1       0.95
1      -0.75    -2
1      -0.75    -2
1       0       -2.5




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1  7         0  0     0 20   99 20
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  4 10  7      0  0     0 69   99 69   99  0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              4  5 10         0 70     0 99   99 70  


