# Name of Object
SHIP_BODY
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  16                 7             0			1

# Vertex List -> X, Y, Z
# Top Vertices
0       0       0
0      -1       0
0      -1       -0.9
0      -2       -2
0      -2       -5
0      -1       -6
0      -1       -7
0       0       -7

# Top Right Vertices
1       0       0
1      -1       0
1      -1       -0.9
1      -2       -2
1      -2       -5
1      -1       -6
1      -1       -7
1       0       -7




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1 9          0  0     0 20   99 20
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2 10 9       0  0     0 14   99 14    99  0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              2  3 11 10      0 15     0 29   99 29    99 15
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  4 12 11      0 30     0 69   99 69    99 30
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5 13 12      0 70     0 84   99 84    99 70
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              5  6 14 13      0 85     0 99   99 99    99 85
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              6  7 14         0 89     0 99   99 89  


