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Script    : Bombardier(न)
Author    : Chem
E-mail    : chemodun@gmail.com 
Web       : http://www.elite-games.ru/x3tc/ 
Version   : 1.979
Game      : X3: Terranc Conflict v 1.4
Date      : 22-02-2009
Languages : English, Russian
Desc.  : System for fast switching weapon and command on ship turrets. Additionally  fast on/off turrets switch.
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Short Description:
       This system will added new functionality for saving and loading eights configurations of all installed on ship weapons (and worked on its turrets commands).
       When configurations try to load, it will load if ship have enough amount of weapon.
       When configuration try to save  current command (turrets scripts) will be saved (if its rated as supported).
       Additionally you can disable/enable each turret on ship separately (weapons wont be uninstalled, only command on turret will be disabled).


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Plot History:
 This is shared Boron-Split engineering design ( i.e. we dont know exactly, who from who steal this technology: Split form Boron or Boron from Split ;-). This technology based on idea of "micro jump", which come as extension of general Jump Drive. This allow any pilots make fast change of installed weapons. All configurations must be previously prebuilded in configuration slots, because all trajectories from cargo bay to turret. 

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Changes History:
1.979
  Fixed small error with extra weapons in some cases.
  Added support of 
      Turret Attack My Target by vudu:
        Turret Attack My Target -v-
      Turret Selective Attack by Armankessilon :
        Defend from fighters
        Defend from big ships
        Attack fighters     
        Attack big ships
1.978
  Fixed error - "Store/restore commands on turrets in config" doesn't work properly.
1.977
  Added support of 
      Turret Missile Defense Mk2 by fud:
        Advanced Missle Defense
      Turret Shield Take Off by RAMI:
        Turret Shield Take Off 
1.976
  Converted for compability with TC. All non-Egosoft scripts are not supported.

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Installation: 

Please use Script Installer by Cycrow.

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Usage: 

  Needed special software and upgrades:
    Fight Command Software MK1, 
    Fight Command Software MK2, 
    Special Command Software MK1 

  One command slot used in "Custom . . . " - "Bombardier: Weapon configurations", for view and save configurations, and configure additional parameters.
  
  Additionally system use 12 hotkeys.

  It used for switching between configurations.
  If you try switch configuration  you receive voice message with status of switching.
  How to load stored configurations:
    Configuration slot from 1 to 4  press hotkeys "Configuration # 1" . . . "Configuration # 4"
    Configuration slot from 5 to 8  first press hotkey "Select another four Weapon Conf", then  "Configuration # 1" . . . "Configuration # 4" respectively.

  How to store configuration to any configuration slot:
    First press "Start Weapon Conf. recording", then in 10 seconds press hotkey  combination for needed configuration slot (as described above).
    If you press "Start Weapon Conf. recording" in this time  recording will be interrupted.
  
    When you save weapons configuration in slot will be stored current commands on each ship turrets.

  Now supported:
    Five standarts commands:
      Attack Enemies
      Attack My Target
      Missile Defence
      Protect Ship
      Missiles Only
      Turret Missile Defense Mk2 by fud:
        Advanced Missle Defense
      Turret Shield Take Off by RAMI:
        Turret Shield Take Off 
      Turret Attack My Target by vudu:
        Turret Attack My Target -v-
      Turret Selective Attack by Armankessilon :
        Defend from fighters
        Defend from big ships
        Attack fighters     
        Attack big ships
  Via menu slot "Bombardier: Weapon configurations" you can disable storing and loading current command on ship turrets via option "Store/restore commands on turrets in config" .

  Additionally you can define parameter "Auto-fix configurations with errors", disabled by default.
  If auto-fix is Off:
    If you try switch to any saved configuration and you dont have enough amount of weapons for selected configuration  you cant switch to this configuration.
    If you try view any saved configuration, and you dont have enough amount of weapons  system will ask you for fixing this configuration.
  If auto-fix is On, system will try use fix configuration automatically and you can switch to any configuration, all weapons, which amount is null or doesnt enough  will be cleared from configuration (only current amount will rest in configuration). But fixed configuration will not be saved.

   Another configuration parameter is "Auto-save configurations, when switched", disabled by default. When enabled, all changes in current configuration will be saved when switched to any another.

   Another 7 hotkeys :
    "On/Off Turret # 1" : " On/Off Turret # 6" and "On/Off All Turrets" - you can enable or disable command on selected (or all) turret. When you do enable for any turret - system will try load command from last used or saved configuration.

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Uninstall:  

       Please use Script Installer by Cycrow.


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Information:
Command slot from Menu custom commands:
 <t id="1357">COMMAND_TYPE_WEAPON_CONFIGURATIONS_MENU</t>
Text file:
8796
Text page:
8796
Additionally use lib.chem.strings, with:
Text file:
8910
Text page:
8910


_______________________
  Chem
